The next installment in Foreshadowing Ragnarok presents one of the sinister villains of the The Day After Ragnarok setting, the villainous Djehuti-Yamun. We’re coming up on the release day fast, but we’ll have a couple more previews before then!
Djehuti-Yamun
None can say when Djehuti-Yamun was born. British police records indicate he was active in the Egyptian fascist military underground during the War. Aleister Crowley’s diaries mention him as a “visionary scholar” in Cairo in 1904. An Ottoman internal report describes a very similar figure as the deadliest thief in Alexandria—in 1822! Now, he makes his home somewhere in the Stygian darkness of the Ras al-Thuban swamps. From there, he directs the Children of Set, a Serpent cult of great influence and malignity. The Children of Set are active from Mombasa to Mandalay, with unknown ties to the Daughters of Dionin. Djehuti-Yamun is not averse to slaying other Serpent cultists, especially if they question his pre-eminence or otherwise interfere with his plans.
Djehuti-Yamun is mighty of stature and somber of mien. His leathery, wrinkled skin is the color of stained teak. His eyes burn with inhuman emerald fire. He seldom takes the field himself, preferring to work through sorcerous cut-outs, summoned monsters, or hordes of local cultists.
Attributes: Agility d8, Smarts d10, Spirit d12, Strength d6, Vigor d8
Skills: Fighting d6, Guts d8, Healing d8, Intimidation d12, Investigation d10, Knowledge (Arcana) d12, Knowledge (History) d12, Knowledge (Occult) d12, Knowledge (Poisons) d12, Notice d8, Persuasion d8, Spellcasting d6
Charisma: +2 Pace: 5 Parry: 7 Toughness: 8
Edges: Arcane Background (Magic), Bump for Languages, Charismatic, Danger Sense, Fast Healer, Filthy Rich, Followers, Harder to Kill, Quick, Scholar (Arcana, Poisons), Strong Willed, Wizard
Hindrances: All Thumbs, Arrogant, Callous, Elderly, Vengeful (Major)
Power Points: 20
Powers: Barrier, Bolt, Burst, Detect Arcana, Dispel, Elemental Manipulation (Fire and Air), Fear, Obscure, Puppet, Shape Change (serpent, vulture, jackal), Speak Language, Zombie.
Special Abilities
- Ring of Set: Djehuti-Yamun possesses this legend-haunted relic of the prehuman Serpent Empire. It raises his Spellcasting to d12+4, and provides Improved Arcane Resistance and a pool of 40 Power Points. It recharges 1 Power Point per round.
- Blood Sorcery: Djehuti-Yamun can turn the blood of a freshly slain victim into Power Points: 1 Power Point per victim’s die of Vigor. (+2 from virgins or servants of other gods beside the Serpent.)
- Eye of the Serpent: Djehuti-Yamun can use the Puppet power merely by catching a target’s eye. He can use it on an entire Large Burst Template.
- Animate Object: Djehuti-Yamun can spend Power Points to animate an inanimate object with a Spellcasting roll. It takes 4 Power Points to animate an object up to 40 lbs., with Strength d4, Agility d4, Vigor d4, Fighting d4, Armor 0, and Pace 4. For 6 Power Points, the object can be up to 60 lbs., with Traits at d6, Armor +1, and Pace 6. And so forth. Animated objects are Constructs (see Savage Worlds rulebook, p. 121).
- Name Inscribed On The Scroll of Maat: Djehuti-Yamun can sense when anyone in the world speaks his name. He need not be distracted by it, but he can hear the whole conversation (or recall it) at will with a Smarts roll. That roll also reveals the speaker’s identity and location.
- Summoning Rite: Djehuti-Yamun can summon a demon with a Spellcasting roll, an expenditure of Power Points equal to the demon’s highest Trait die, and three hours of chanting and pentacle-drawing. He can summon such demons at a distance—into a room in Arizona while he remains in Africa, for example—if he has an item or earth from that location. He can see through his summoned demons’ eyes, hear through their ears, etc. He has many such demons already summoned and bound into small jars, which he can unleash merely by breaking the seal (an instant action). Djehuti-Yamun can command any demon he summons until sunrise dispels it. (Roll on the Random Demon Table , or pick a demon that feels right.)
Next Up: We give you a glimpse of the map of world of The Day After Ragnarok.

4 Responses to “Foreshadowing Ragnarok #10: Djehuti-Yamun”
Hey, it’s Thoth-Amon! Hi, Thoth-Amon!
By Dean on May 22, 2009
Random Demon Table? SQUEEEEEE!
By Bill on May 25, 2009
Now this is a Sword and Sorcery style wizard!
By Kane on May 26, 2009
This looks like a great character addition to my existing characters. Thanks for the informative post – we may use this guy.
By Ed Cooley on Mar 2, 2010